Xbox Wire recently sat down with the game’s Creative Director, Jean-Sebastien Decant, who outlined the key differences of Far Cry: New Dawn that set it apart from its predecessor. Despite dealing with the aftereffects of a brutal nuclear bombing to Hope County, most screenshots and gameplay footage appear to show a more vibrant and colorful world, though much remains from the previous game in terms of key locations and landmarks, according to Decant.
Speaking of “good guys”, Decant shed some light of what some of the game’s factions and key figures will bring to the table when Far Cry: New Dawn launches in a couple of weeks. In addition to a new enemy faction and the return of a familiar face from the previous game, players will frequently encounter twin sisters Mickey and Lou, who stray away from working with other factions in an attempt to scavenge as many resources as possible by any means necessary.
With the lack of resources throughout the world, weapon crafting will be vital to the player’s survival chances in Far Cry: New Dawn. All weapons can be crafted and upgraded at the game’s new home base, Prosperity, according to Decant. By finding resources, players will be able to not just create and modify their loadouts, but by being separated into tiers, weapons can also be upgraded with improvements to there respective stats over time.
While the scare human population is left fighting one another, Hope County’s wildlife also has been changed quite a bit thanks to radiation exposure following the events of Far Cry 5. That, combined with the fictional in-game drug Bliss used in Far Cry 5, have given a new shape to nature which players will need to look out for. These are new creatures, Decant says, that will be “more bulky, more aggressive, almost like the primal days”, meaning it could lead to some memorable encounters with the local wildlife.
Far Cry New Dawn releases on February 15th for PC, PlayStation 4, and Xbox One.
Source: Xbox Wire